Eberron:Introduction
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Eberron is an alternate campaign setting for Dungeons and Dragons that has existed since 2002. Since it is using the DnD rules, there is a lot of ready-made content that our glorious DM can adapt for our horrific purposes. The Wayfinders Guide to Eberron (WGtE) is the official DnD 5E update. The mechanics remain in playtest status, but the books from previous editions of DnD have a lot of additional lore.
Contents
Introduction to Eberron
Character Creation
Sourcebooks & Tools
Warning: This section has not been approved by the DM. Please wait for DM approval before utilizing these sourcebooks. |
These are the books you can draw from. At minimum, you should read the Wayfinders Guide to Eberron (WGtE). If you do not have experience with DnD 5E, read the player's handbook as well. The other sources are not critical, but may have some cool options for you!
Sourcebooks
- Player's Handbook (Trove, DnD Beyond)
- Wayfinder's guide to Eberron (Trove, DnD Beyond)
- Unearched Arcana: Artificer Class for the 5E port of Eberron's Artificer class
- Xanathar's Guide to Everything has some additional subclass options (Trove, DnD Beyond)
Tools
- DnD Beyond has the best 5E character sheet, but requires you to purchase the books on their platform
- You can buy just the relevant races/classes/etc for a few dollars instead of paying for whole books
- Nothing else (Roll20, ForgedAnvil) has the WGtE content because it is still in playtest :-(
Things to Have Opinions About
Further Reading
- Manifest Zone is a podcast exploring the Eberron setting
- Eberron Books from DnD 3E provide more lore than WGtE
- DND Eberron OneNote is an organized reference guide